Unity Hotfix patch and Music Playlist system.

This update was going to wait a bit longer until I'm finished with some new content coming to the game, but due to Unity's recently discovered exploit on the games made on the engine, I had to push this update so this game can't be used as a tool for one to try exploiting the issue. Sadly, due to issues with my computer, the update had to wait until today to come out. Anyways, there is cool new stuff coming this update, which I'll talk about now..
Music Playlist System is in
The music above is just an example. Custom soundtrack is setup by the player, and loaded from their own personal music files.
A game without music can eventually get boring, even more for a roleplaying game. The game has got a Music Playlist system, where it will have playlists of musics setup for the maps. Currently, the game doesn't have its own soundtrack, but you can customize it with local music.
You will notice a music player on the top-right of the screen when you enter the world, right under the compass and clock. You can click the hamburguer button to begin editing the playlist. There is an array of playlists you can edit, each with a brief description of where they will be played on.
Clicking on "Load Custom Music" will show you a window where you can type a brief name of the music file you want the game to look for starting from your My Music folder, which will populate the list with the valid results. Just click on the correct music to add it to the playlist.
You will also be able to modify the music ordering, as well as remove music from the playlist. If you want to add music from the game, when the game own music gets implemented, alongside your custom music, you can do that.
Closing the Playlist Editor will update the playlists, and if you setup a music playlist to the map you're currently on, it will begin playing it right away.
Do notice that the player added custom music will be shown with red text on the music player, even more since if you play copyrighted music while recording videos or doing stream, that might give you troubles...
Now you no longer need to have some music player or service of music playing running on the background to play music. Beside, you may still use it, even more since the array of music might be bigger as well, heh. It's up to you.
Changelog
Fixed a issue where clouds would spawn under the ground floor.
Boosted the drop rate of Grizzly Flower and Mighty Boot.
Music Playlist system implemented:
=> Each map will have a different playlist assigned to it, which will contain its musics.
=> Currently, there is no music for the maps, but you can load custom music to the game.
=> To add custom music, click the 3 bars button on the Music Player, to open the Playlist editor.
=> You can select the playlist to place the music on, each with their a bit descriptive name.
Fixed a bug where Swallow Whole skill used by Granny wouldn't deactivate when defeated.
Increased the maximun number of Gavea Bounties the Bounty Board can display to 10, instead of 5.
=> Even though it shows 10 bounties, you will only be able to take up to 5.
=> This change doesn't affect Sleepless bounties.
Nerfed Baselard attack speed bonus.
=> Went from 11 to 7.
Reduced the drop rate of the 4 Leaves Clover from 4 Leaves Clover plant.
Reduced the width of Gavea Guild Academy Interior.
Nerfed a bit the spawns on Gavea Sewers B3, and added a new monster to it.
What's Next?
Well... Might be a bit complicated to update the game project now. I've got myself busy with work that will be taking part of my time, so my time working on my projects will be quite limited.
I will see if I can get to continue updating my projects and stuff, but will not be able to spend that much time on it.
Anyways, there are 2 characters awaiting getting their recruitment method. One of them I begun working on the recruitment already, but had to pause developing it for this update. The other one, I might have to develop a bit a specific loose end that sits on Gavea Farmlands for now.
I hope you guys enjoy the update. See you next update. :)
Get Guild Management Game Project
Guild Management Game Project
Create your own guild, recruit members, and explore the world with them.
Status | In development |
Author | Nakano30 |
Genre | Role Playing |
Tags | 2D, 3D, Open World, Singleplayer, Unity |
Languages | English |
More posts
- Bug Fix Patch71 days ago
- Guild Master Arrival90 days ago
- The Walking Ratos UpdateMay 20, 2025
- The Golden HotfixApr 27, 2025
- Yet another Hotfix.Apr 26, 2025
- Follow the White Rabbit Hotfix Launched.Apr 26, 2025
- Follow the White RabbitApr 26, 2025
- Granny's Favorite UpdateMar 28, 2025
- Lavanda Mansion UpdateJan 15, 2025
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