[v0.3.1] Bug Fixes and changes to Active Guild Members management
Guild Management Game Project » Devlog
Due to the number of somewhat bothersome issues found on previous patch, I decided to lainch a update with bugfixes, a new Loadscreen, and also a change on active guild members management on guild hall.
Changes to Group Management
The group management is now a fixed list of active members on the group you'll take to the exploration.
That change, will make so if you remove, for example, the second member of your active group from the group, the second slot will be free, and you can pick another character to take that slot.
With that, swapping guild members from active group should actually be better, easier, and less bothersome.
Change Log
Added missing headgear frame position to Samson. You can no longer see Wolfgang's campfire in the map before you use the skill. You will no longer be able to find Samson in the place he shows up after you already recruited him. Wolfgang can no longer walk over sewage. Samson's Combat Technique is now correctly named "Fist Fight". Treatment and Medicate buff skills will now correctly remove at least 1 stack of debuff. Changed how the weather is handled by the game, regarding rain. The regions of the game now have different weather settings. => Also introducing clear weather, and snowy weather. Added campfires to Gavea Southeast Field and City of Gavea. Discord will now let people know on your status when you're fishing, if you have rich presence on. Campfires now produces light. Ending fishing skill while Wolfgang is showing you the catch will no longer make his recent catch his extra accessory. Takedown skill will no longer knockout monsters larger than your character. => But will instead inflict Confused debuff. Changed how guild members can be managed from the Guild Hall. => One of the side effects of that, is that now you can remove and add guild members to your group, without having to remove other members to readjust their position in the group. The quest "For Lavanda!" will no longer flood your group list with characters. Changed how the individual and group selection buttons are displayed. Fixed a few dialogues which had "disponible" instead of "available", in their texts.
Enjoy :)
Files
GuildManagementGame.zip 52 MB
May 24, 2023
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Guild Management Game Project
Create your own guild, recruit members, and explore the world with them.
Status | In development |
Author | Nakano30 |
Genre | Role Playing |
Tags | 2D, 3D, Open World, Singleplayer, Unity |
Languages | English |
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