Hotfix Launched.
Guild Management Game Project » Devlog
This update actually brings a few fixes and tweaks that should make skills useable, and also your gameplay easier when facing certain Alchemic Cerberus.
Change Log
Nerfed the damage of Crunching skill.
=> Should make the Alchemic Cerberus Rottweiler Head less dangerous.
Made Confused debuff still last a bit longer than before on the Alchemic Cerberus.
Changed the Alchemic Cerberus monster that accompanies the player on a few quests, to a nerfed version.
Nerfed the drop rate of Pumpkin Helmets.
Did some tweaks on [Waschbar Ritual] spell:
=> Fixed a error that could happen if you use Waschbar Ritual spell while having a Waschbar minion with you.
=> Using Waschbar Ritual spell on an ally, will now pick all allies in the range of the ritual, and do its effect on them.
=> => Using the skill on the field will still teleport characters randomly on the map.
=> => Using it on safe place will teleport your guild to Waschbaria.
=> Skill can no longer be used in Waschbaria.
=> Using Waschbar Ritual spell on a foe, will now pick the foes in range too.
=> => Foes picked up by the skill must be Large size or smaller.
There are the fixes and tweaks. I hope this make your life easier on the game, and provide a fun experience.
See ya on next update.
Files
GuildManagementGame.zip 70 MB
Oct 17, 2023
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Guild Management Game Project
Create your own guild, recruit members, and explore the world with them.
Status | In development |
Author | Nakano30 |
Genre | Role Playing |
Tags | 2D, 3D, Open World, Singleplayer, Unity |
Languages | English |
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