S.S. Chonker Raid Update
It's finally here the update. The Gavea Kingdom has been taking more seriously the threat of Purrates on their South Beach, and a Fox Slime has managed to find a way of sneaking into their ship, so your guild can take on Catptain Ricardo, and show them what happens when they try pillaging people passing through the beachs.
S.S. Chonker Mini Dungeon
The Purrate Ship is a mini dungeon (S.S. Chonker) with two levels (Deck and lower ship part), which is accessible by speaking a Fox Slime wearing a Pirate Hat, inside Fox Slime Cave.
Speaking with that Fox Slime, will allow you to enter the Purrate ship, and wreck havok in there.
Do be careful, though. Those Purrates will attack anyone who raises a hand at their Purrtners, so be sure to expect a mass of purrates attacking you.
If you want to leave the ship without the aid of the purrates wandering the ship, you can speak to the one near the steering wheel of the ship (I forgot the name), and ask him to drop you at Gavea South Beach.
There is a urgent quest from Gavea Kingdom, which has a cooldown of 3 days, that asks you to defeat Catptain Ricardo. To unlock that quest, you must have progressed through the Fox Slimes cave quests.
The Purrates also got a improvement in their loot, and the Purrate Brute will now drop equipments too.
The name of the ship is S.S. Chonker, because I accidentally modeled the ship way too wide.
Skills Tweak
Many skills got changes, either on their effects or damages. But one thing a good number of skills got, was a nerf in their cooldown.
It is really disappointing to sit auto attacking with your character for nearly half a minute, because all your skills are in cooldown,
so the cooldown has been lowered to allow you to use more the skills, and make the characters more handy in the combat.
Also, a few skills now can interrupt their target attacks, so you can use them on creatures that are giving you troubles with their skills.
Nerfed Steal Skill
The Steal skill will no longer allow you to endlessly steal the same monster, and neither will let you steal from bosses.
The bug on the steal skill actually hurts the longevity of the game, since triviallized the acquisition of rare loots from the game.
Steal skill is still handy, but can no longer be used like it was used before.
New Guild Member: Dalia
If you've been wondering if she was going to be a future guild member in the game, then here's your answer.
Dalia is Melissa's oldest friend, and she also taught her how to hunt to gather food for her adopted children.
She's an archer specialized into sniping, while her loyal pet, Fido, attracts the attention of her prey.
If you have helped her with her request, she should ask you for more things once the name of your guild begins
spreading around.
If you're wondering if it's as tricky as Shikabane's recruitment? Then don't worry, it's not as hard.
Changelog
Added a failure dialogue for the Bunnykin in Gavea, if you fail the Alchemic Cerberus travel request.
Tweaked the weight of a number of weapons and armors in the game.
Gelking npc will no longer be in the Fox Slimes cave, if the quest [Repel Gelking's Attack] is active.
=> You also wont be able to speak with Gelking while the quest is on cooldown (he will be shown asleep in his cave).
Blocked off some paths behind teleporters to avoid monsters from moving away from combat zone.
Fixed exp percentage rounding issues on character selection screen.
Fixed a error that would happen when using Waschbar Ritual on mobs in some places.
Mane Demons will no longer spam you with messages when you're doing [Demoness Escort] quest.
Changed the following skills:
=> Vital Shot cooldown went from 35 seconds to 30 seconds. May also interrupt target.
=> Provoke skill Provoked debuff duration increases by .5 seconds per skill level.
=> Penta Slash skill cooldown reduced from 45 seconds to 25 seconds.
=> Knee Shot skill cooldown reduced from 30 seconds to 15 seconds.
=> Critical Shot skill now can interrupt target.
=> Increased a bit Double Shot damage increase per level.
=> Headshot skill now can interrupt foes affected.
=> Aimed Shot skill cooldown reduced from 50 seconds to 25 seconds.
=> Marble Shot skill cooldown reduced from 35 seconds to 20 seconds.
=> Threatening Shot skill cooldown reduced from 35 seconds to 15 seconds.
=> Twelve Bullets cooldown reduced from 40 seconds to 35 seconds.
=> Takedown skill cooldown reduced from 45 seconds to 35 seconds. Now can interrupt target.
=> Powerful Punch cooldown reduced from 45 seconds to 40 seconds.
=> Chained Punch cooldown reduced from 50 seconds to 40 seconds.
=> Earthquake cooldown reduced from 50 seconds to 40 seconds.
=> Meteor cooldown reduced from 65 seconds to 45 seconds.
=> Rock Throw cooldown reduced from 40 seconds to 25 seconds.
=> Telekinetic Smasher cooldown reduced from 50 seconds to 35 seconds.
=> Telekinetic Crusher cooldown reduced from 35 seconds to 25 seconds.
=> Blizzard cooldown reduced from 65 seconds to 45 seconds.
Tweaked the status of Rifle weapons.
Fixed the Price and Max Stack of Gloves of Rottweiler weapon.
Hats will be correctly shown on Kiki's head when she's hurt.
Changed how the Steal skill works:
=> Added a cooldown of 5 minutes before you can steal a same monster.
=> => The cooldown wont persist if the monster respawns. Keep that on mind.
=> => That cooldown is applied to the character even if you fail at stealing.
=> => That buff is also applied to guild members affected by the Steal skill, regardless of wether successfull or not.
=> Bosses can no longer have their loot stolen.
Map monsters should now correctly have their respawn time working as intended.
Added new bounties to Gavea Bounty Board.
Purrate Ship added.
=> You can access S.S. Chonker by talking to a Fox Slime wearing a Pirate Hat inside Fox Slime cave.
Dalia is now a new guild member.
Provoke skill now causes as much aggro as Flex skill, which is higher.
You can now teleport to the Fox Slimes cave, if you completed the quest of asking for Guild Academy support.
Fox slimes in their cave are no longer that much friendly towards fox people.
Well, that's it for today's update. Be sure to visit our Discord server, if you want to know what's next on the game,
or if you just want to socialize with other guild members.
Until next update. :)
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Get Guild Management Game Project
Guild Management Game Project
Create your own guild, recruit members, and explore the world with them.
Status | In development |
Author | Nakano30 |
Genre | Role Playing |
Tags | 2D, 3D, Open World, Singleplayer, Unity |
Languages | English |
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- The Rebalancing and Tweaks update.May 24, 2024
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