Post-Dragon Boss Fight Hotfix Launched
Guild Management Game Project » Devlog
Seems like I ended up messing up in a few things, so I had to launch an update fixing some issues.
The change log is bellow.
I also took the liberty of adding a few quality of life changes to the game.
Change Log
The quest "Supplies to Cliffs of Lament Camp" should now be reported correctly to the Caravaneer.There's the patch.
Increased the complexity of the equipments crafted out of Tunshi Zhe's tooth and scales.
Fixed a bug where the crafting interface would show the incorrect stack of items, if you browsed the recipes list after crafting something, and stack count wasn't changed.
Buffed "Double Shot" skill damage.
Priscila's Ranger Combat Technique got Critical Shot skill.
Added underwears to Denis and Maria body sprites.
Leaving the fight at specific moments of the dragon boss fight will no longer cause the camera to crash and misbehave.
Many weapons, shields and armors got their weight value reduced.
La Rata now attacks faster.
Hopefully Priscila's Ranger CT will be more worth using now, beside I think I'll have to look if other characters CTs are also under performing.
Do let me know if you bump into issues, or have feedbacks.
And as always: Have fun :)
Files
GuildManagementGame.zip 77 MB
Jul 19, 2024
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Guild Management Game Project
Create your own guild, recruit members, and explore the world with them.
Status | In development |
Author | Nakano30 |
Genre | Role Playing |
Tags | 2D, 3D, Open World, Singleplayer, Unity |
Languages | English |
More posts
- Bug Fixes, Acolytes and Werewolves Update23 days ago
- New Character Face Designs added.32 days ago
- Children Day Event Begins (Sep 27th~Oct 12th)51 days ago
- Gavea Crossroads now accessible.58 days ago
- Tunshi Zhe's Hunger UpdateJul 17, 2024
- Third Bug Fix PatchJun 16, 2024
- Bug Fixes UpdateJun 12, 2024
- Hotfix LaunchedMay 31, 2024
- The Rebalancing and Tweaks update.May 24, 2024
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